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Topics - SeanLang

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1
NGNG News / Fins Up!
« on: 21 Aug 17 »
Artist: Spooky777
Source: HERE

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MechCommander Modding / New Modding area
« on: 3 May 17 »
Rizz & confused you guys can go nuts now!

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Podcasts / Podcast #157 w/Chris Lowrey
« on: 24 Apr 17 »

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NGNG News / Roughneck Sneak Peek
« on: 17 Apr 17 »

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MechCommander / Calculating Mech Tonnage
« on: 10 Apr 17 »
Question: I'm trying to figure out how to calculate how much free tonnage a mech has when stripped of all equipment + weapons.

Solved
Example: COM-A 25 Ton
Armor: 6 ton
Structure: 2.5 ton
Engine: -4.5 ton //basically a free modifier used by dev's to raise/lower tonnage to fit their needs
Weapons:
4 x SRM 3 ton / 12 ton **accounts for 1 ammo each
1 laser 4 ton
Gyroscope: 2 ton
Cockpit: 3 ton

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NGNG News / 36th Dieron Regulars
« on: 7 Apr 17 »
Artist: Alan Blackwell
Website: HERE

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NGNG News / Clan Heroes II
« on: 5 Apr 17 »
New Clan Heroes are up for pre-order: HERE

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NGNG News / ROUGHNECK SPOTTED!!
« on: 31 Mar 17 »
Coming to a mechbay near you soon! HERE

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NGNG News / BATTLETECH Update #37
« on: 28 Mar 17 »
Fresh Screenshots & Novella #2 Delivered! Read all about it: HERE

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I've created a sub-channel for mechcommander modding.

https://discord.gg/9F3hxBy

Chat is persistent, it's easy to communicate with others throughout the day.

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