Author Topic:  MCG - Darkest Hours - !!!FULL VERSION DOWNLOAD!!!  (Read 2321 times)

23 May 17

Read 2321 times

Offline RizZen

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Remastered: Mech Commander Gold
- Darkest Hours -
Free Download
MechCommander Gold - Darkest Hours (Fully remastered) v3.0 Download - googledrive link - Latest Version

Size: ~1,75GB
1.043 files (1.337)
14 game folders
Gamefolder Name: MCG Darkest Hours; version: 3.0


Includes
Original game & ISO + Exodus & Turncoat
+ Xenocide & Bengal + X-Ray & DSC-Raid
user made custom campaigns
95 solomissions to play free & 64 multi-player missions
to play with gameranger


 - 89 missions original campaign merge
 - 41 missions expansion campaign merge
 - 95 solo missions to play (Solo-Mission-Update Part II available)
 - 64 multi-player mission maps pre-installed and activated - start game with gameranger on gameranger.com in order to play multiplayer
 - +20 new MechWarriors
 - new MixedTech Patch for Solo- and Multiplayer comparing all technologies into logistic purchases (full mechs, warriors, vehicles & equipment)
- pre-installed editor, editor2, extender - only work on windows 98 here

MCG - Darkest Hours Guide (full game content for players)

Fully remastered Version for Mech Commander Gold - includes a complete pre-installed game folder where you can just put into ur game directories and start playing MC without installing anything. MCG - Darkest Hours - pre installed folder with all updates, an installed and already used editor & CD *.Iso file to mount. (Mounting only necessary on singleplayer - gameranger loads iso when starting multiplayer game).






Save Game Screenshot from Main Menu



Load Mission Screenshot from Main menu

Multiplayer notice: I have set the standard resolutions (640x480) to 1024x768 for multiplayer. To change resolution on multiplayer you need to change Prefs.cfg file (line resolution 1-3 possible to use in MP). Playing MCG - Darkest Hours vs. Non Modded causes Crashes for non Mod players when Mod only items and maps are used. Be sure all participators of multiplayer game have running the same game version on gameranger. Remastered MCG - v3.0! New Warriors don´t work for Multi-Player. (only 30 instead of 50 to use) - Darkest Hours already HAS mixedtech-patch. No need to install mixed-tech versions from other sites.
Multi-Player Tutorial


Singleplayer Notice: When you play single player campaigns or solomissions use the resolution exe files to start game manually. (Be sure original MCG CD is in drive or Mounted before starting exe!!!)


Tested on following operating systems: Windows 10 (64-bit), Windows 8/7 (32/64bit), Windows Vista/XP (32/64bit), Windows 98 SE (8/16bit)




_________________


Updates / Patches / Game enhancements

Version (2.0d to) 3.0 Update (final version, release 06/16/2017):
- 2.0d to 3.0 Update final contains the three updates before (solomissions,artwork&mixedtechdowngrade) &
- colossal purchase file update and bugfix
- colossal original&expansion missions update & bugfix (100 of 100%)
- updated master campaign files
- new main screen background (v3.0)
- *.sol Fileupdate for solomissions (95 solomissions activated to play free, install hints inside readme.txt)
- ArtWork Update - More Elements of Main Menu resisigned.
- MixedTechDowngrade for new warriors. Took them out of Multi-Player purchase until technical issues for warriors fixed. With this downgrade you can enjoy multi-player without crashing when placing wrong pilots into lance.
v3.0 Update only is needed for v2.0d users. If you have downloaded Full version v3.0 there is no update to be made right yet - you have the latest version!



Latest Purchase & Warrior update (release 06/20/2017):
- contains some updatet purchase files correcting last warrior bugs in operation 2 and op3. Now all warrior bugs are solved. Special thx to Splina for bug reporting! Download latest 01_PuWa.fst

Update for original warrior skills for Multi-Player (release  06/20/2017):
- contains downgraded original warriors for solving problems with multi-player functionality (reversible & optional warrior update, can be removed for sp-campaigns having updatet skills for warriors again)

Solo-Mission Map Pack II (release 06/25/2017):
- contains 50 more Solo-Missions-PartII - part of five smaller campaigns (MechWarrior&MW3, 2nd Refusal War, The First Offense & Yankee Company

Multi-Player Map Pack II (release 06/30/2017):
- contains 18 additional Multi-Player Scenarios in order to play game Online with Gameranger.
« Last Edit: 5 Jul 17 by RizZen »

26 May 17

Reply #1

Offline RizZen

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LATEST VERSION (v3.0)

Version 3.0 content
- original (89 missions) & expansion (41 missions) campaign merge
° Exodus & Turncoat
° Xenocide & Bengal
° X-Ray & DSC-Raid
° Original & Expansion (100% Recreated & working Originals)
- alltogether 130 campaign missions to play the biggest campaigns ever made for MCG
° recreated 30 original and 12 expansion campaign missions for merge
° updated 42 purchases and created 90 new purchase files
° new soloipurchase.fit, xpur.fit & purchase.fit
- colossal purchase file update for original campaign (bugfixes & balanced purchase inventory in order not to be flooded with items during campaigns.
° updated last turncoat mission of expansion campaign to make it compatible to campaign (warrior bugs)
- 95 instead of just three solomissions to play
° play the original solomissions ACEHUNT, PAREDUX & THEGUN
° play all recreated original & expansion missions from all operations with awesome budget (keep in mind these missions not finished yet)
- 64 activated Multi-Player Maps to play on gameranger.com
- new netpur.fit, clanpur.fit, ispur.fit
- colossal *.sol file update for solomissions
- colossal *.mpk file update for multi-player missions
- integrated Mixed-Tech-Patch for solomissions & multi-player (IS+Clan tech fusion for both playable sides)
° includes 24 BattleMechs, 23 Vehicles, 50 Pilots and 49 weapons & mech equipment to use for these features
° contains all basic elements that exist in original gamefiles, including special weapons like Sniper / Thunderbolt / ...
New artwork
° new loading screen
° new saving screen
° new multi-player menu screen
° new background menu screen
° +20 new warrior pictures for logistics & in-mission
° +20 nameplates for new warriors
° new music for main menu & logistics
- new desc.fit
° added indexes and descriptions for 20 new warriors
Folder structure changes
- put links to gameranger & MCG Darkest Hours Guide into game folder
- new MCX.exe for gameranger to play multi-player scenarios
- pre-installed editor, editor2, extender
- new icon for MC directed links or exe files
- no CD-Exe for testing (only 640x480 resolution)
- new resolution *.exe by magic (1280x768 widescreen)
- new resolution *.exe by magic (1280x1024 4:3 monitors)
- integrated original *.ISO - CD into game folder for gameranger (loads iso automatically)
- ReadMe file inside - how to install full version
- new readme for multi-player in main game folder (MCG - darkest hours Multi-player ReadMe.txt)
- link to gameranger (not MSZone anymore)
- some more new in-game music files
Further information about modded content
- rebalanced warrior skills (especially the ones from mission gifts)
- first campaigns with working purchases for 130 campgain missions total
- gaining 14 Warriors from the battlefield
- created new start0.pkk (easy & hard) // xStart0.pkk (expansion)




___________________


VERSION HISTORY
an overview

v2.0d - integrated Mixed-Tech-Patch and Multi-Player MCX.exe, Original ISO-CD-file for compatibility with gameranger, introduced 57 working multi-player scenarios & 45 Solo-Missions to play free
v2.0c - first Multi-Player version without Mixed-Tech-Patch & Artwork update for MechWarrior "Michawn".
v2.0b - New Warrior skills bugfix, Artwork (pilot face for logistics & in-mission) & Campaign mission update
v2.0a - New Artwork, New Mainscreen, New Save-Load screens & New files for main game folder referring to gameranger
v2.0 - Integrated recreated (unfinished) original missions into existent XXL-User-Custom-Campaign Merges, New Artwork, New Mission order during campaign - balancing, introduced +20 new warriors for XXL-campaigns, bugfixes for new warriors, optional new music files for ingame sounds & created +42 purchase files for larger campaigns

v1.0 - took Original game folder from ModDB as backbone for remastered version, introduced ALL three big usermade custom campaigns into Original Game making it ULTIMATE XXL 59 mission original campaign and 29 mission Expansion campaign override, created +47 purchase files for larger campaigns

v0.Alpha - created some missions and built first own small campaign, figured out how to merge campaigns by introducing missions into existent written pre-built of MechCmdr1.fit-file in data\missions\ folder


For more information related to updates and file changes i have made in previous Versions have a look into the
Old-Development-Threads Version 1.0 & Version 2.0, here you can find further and deeper information & explanations of how game was modded and finally remastered.
MechCommander Gold - Desperate Measures v1.8 by evolving it to new Free Full Version
« Last Edit: 5 Jul 17 by RizZen »

19 Jun 17

Reply #2

Offline tokyodan

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I already have Mech Commander Gold - Desperate Measures installed and running. How is Darkest Hours different?

19 Jun 17

Reply #3

Offline RizZen

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It's EPIC!


It combines Original & Expansion Campaigns with all famous usermade campaigns ever built for MCG. The difference is you can play 130 instead of just 42 campaign missions total. Campaigns in "Darkest Hours" are much longer then Vanilla campaigns. They are telling other sub-stories who took part at the same time within invasion. Darkest Hours simply offers fun for much more total-playtime than Original Version ever could & it gives players a new level of freedom & possibilities while now it is possible to mod and play around with original missions - what was impossible before.
Further i have rewritten many of the game files and solved bugs. For the player nothing really changes but the bandbroad the game has to offer.

__________________________

My top ten list of "Reasons for using Darkest Hours instead of Original Version Desperate Measures"
I
Original MCG DM - 42 single-player campaign missions total split into two campaigns
Remastered MCG DH - 130 single-player campaign missions total split into two campaigns
II
Original MCG DM - three solo-missions total to play with IS or Clan technology
Remastered MCG DH - 45 solo-missions total to play with mixed-tech (both techs in purchase) for total freedom play
III
Original MCG DM - ~20 Multi-Player maps with divided techs for both sides
Remastered MCG DH - 57 Multi-Player maps with combined mixed-tech (full purchase)
IV
Original MCG DM - Original Artwork
Remastered MCG DH - New Artwork (Menu - Mainscreen)
V
Original MCG DM - 30 MechWarriors
Remastered MCG DH - 50 MechWarriors (more warriors for larger campaigns)
VI
Original MCG DM - No pre installed editor
Remastered MCG DH - Pre-Installed Editor (works only for Windows 98 on my side)
VII
Original MCG DM - No more than 4 resolutions to play, no HD Resolution
Remastered MCG DH - Several resolution *.exe files to choose for single-player, pre-set resolution 1024x768 for multi-player (MCX.exe)-file
VIII
Original MCG DM - No update or development support
Remastered MCG DH - Ongoing updates and development
IX
Original MCG DM - No remastered gamefiles
Remastered MCG DH - Many remastered gamefiles
X
Original MCG DM - Same game since 1999
Remastered MCG DH - Evolving since February 2017 when project MechCommander started

__________________________

Im a big MechCommander Fan since my youth. I had the version you have for two decades. In this time many people developed great things for MechCommander. Such as Multi-Player Scenarios, user campaigns, mods and other stuff. 2006 three user campaigns came up at the end of MSZone times.

1. Exodus & Turncoat
2. Xenocide & Bengal Lancers
3. X-Ray & DSC-Raid

Each of this campaigns contained several missions with another background story during invasion. The customer campaigns overwrote the two existent ones and are available as different game versions with other Original & Expansion campaigngs. What i have done was to combine these three user custom campaigns into two big campaigns containing Exodus, Xenocide & X-Ray campaigns as original campaign overriding one and Turncoat, Bengal Lancers & DSC-Raid campaigns for expansion override. (v1.0)

But this wasn´t enough to me cause i had original game with its great campaigns and the big user campaign merge... - i wanted to be able to play ALL MISSIONS ever made into TWO big campaigns instead of playing several short campaigns. I wanted to skill all warriors or minimum many to it´s top level and then not only play one mission until game ends but more. So i decided to find a solution for integrating original game into my user merge. Finally it works now. All Original Missions are part of the biggest single-player campaigns ever done for MechCommander. (2.0)
But STILL ... - this wasn´t enough for me. I wanted to integrate Multi-Player functionalities too into remastered version and so i started atleast to work out a solution for bringing Remastered MechCommander Online. The guys on MechCommander Online helped me to integrate Multi-Player functionality into MCG - DH v2.0d. Since then it is possible to play online on gameranger with the remastered Version i offer for free. The MCX.exe in Darkest Hours Main folder is compatible to gamerangers entry for MechCommander Gold. (v2.0d)
Last but not least i integrated *.iso file into main folder of game so that it is not necessary to download an iso file seperate when you downloaded MCG DH v3.0 - cause iso file is already in game folder. That is one reason game folder is that big. Old and usual informations tell that in order to install MCG people need to create game folder and copy CD content into it to have game playable with ISO file - with my full version you just download the pre-builded folder with ISO inside. Means installation is more simple then installing original version to get it running on all systems. (v3.0)

I did testing v3.0 on several OS & physical systems: Windows 10, Win8/7, Windows Vista, Windows XP & Win98 SE - game works for all of them ;).
« Last Edit: 5 Jul 17 by RizZen »

25 Jun 17

Reply #4

Offline wulf

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THIS IS A MASTER PIECE!!!! Thank you soooooo much for making this.I just got into Mechcommander.Wanted a game in the Battletech universe for so long.I didnt have a pc, back in the day when Mechcommander was released.So im very very happy someone made it trouble free to install.And all the content! So amazing.This is far far better than the original! Thank you so much again.I joined here , just to tell you that.Fantasic work! Download this.You will NOT regret it.He has done us all a big favor! I would most surely hire you for my merc squad lol! Thanks again.Really enjoying this and Mechcommander Omnitech.More than games i paid 50$ or more for.I just cant say enough .AMAZING!!!!!!

Oh i got one question.When you play .In 1920x1080,The mission is in full screen, but the Mech bay and purchase and briefing screen menu  .Doesn't scale to the full width of my screen.Not a big deal, but if theres a way to fix that.This would be perfect,I am guessing not. but thought i would ask. Have a great day and thanks again !
« Last Edit: 25 Jun 17 by wulf »

25 Jun 17

Reply #5

Offline RizZen

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Thank you man, that really honors me and my work.

The in-game graphics will be in resolution you have chosen.
Menu/logistics are designed for 640x480 - there are ways to make it another resolution but I'm ashamed no way to introduce them optional that you can switch without deeper changes resolution you want. I'm working on that too on a long time perspective but for now all users must live with Align Top Left 640x480 Vanilla MC Menu design.


New Solo-Mission Map Pack II

New Multi-player Map Pack II

MCG Darkest Hours - Content
« Last Edit: 7 Jul 17 by RizZen »